
This project is a command-line dice game built in Python, designed to simulate a simple competitive game between a user and the computer.
The focus of this project was to strengthen core programming concepts such as control flow, randomness, and user interaction in a CLI environment.
As an early-stage project, the goal was to move beyond basic syntax and build a complete, interactive program that handles user input, game logic, and result tracking.
The system was built using Python and the random module to simulate dice rolls.
The game logic includes:
A menu-driven CLI interface was implemented to manage gameplay and replay functionality.
This project helped build a strong foundation in Python programming, particularly in handling logic, loops, and user interaction.
It represents an early step toward building more structured and system-oriented applications.
